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PC Gamer (Italian) 25
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PC Gamer IT CD 25.iso
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ZGI_DEMO
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uc20.scr
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1997-09-04
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3KB
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167 lines
# Node uc20 generated on Thu Sep 04 16:18:53 1997
world u
room c
nodeview 20
puzzle:01669 { # uc20_no_prefs
criteria {
}
results {
action:menu_bar_enable(781)
}
flags {
once_per_inst
do_me_now
}
}
puzzle:01670 { # uc20_screenset
criteria {
}
results {
action:set_screen(uc20s011.tga)
action:set_partial_screen(403 109 uc20y011.tga 0 -1)
}
flags {
once_per_inst
do_me_now
}
}
puzzle:01671 { # uc20_set_map_position
criteria {
}
results {
action:assign(01542, 2) # map_xroads_position
}
flags {
once_per_inst
}
}
puzzle:01672 { # uc20_dmlair_door_open
criteria {
[01670] = 1 # uc20_screenset
[01005] = 1 # uc3e_rezrov_door
[01673] = 0 # uc3e_cut_hole
}
results {
action:set_partial_screen(1389 161 uc20y041.tga 0 -1)
}
flags {
once_per_inst
do_me_now
}
}
puzzle:01674 { # uc20_dmlair_door_open_cut
criteria {
[01670] = 1 # uc20_screenset
[01005] = 1 # uc3e_rezrov_door
[01673] = 1 # uc3e_cut_hole
}
results {
action:set_partial_screen(1389 161 uc20y021.tga 0 -1)
}
flags {
once_per_inst
do_me_now
}
}
puzzle:01675 { # uc20_university_door_open
criteria {
[01670] = 1 # uc20_screenset
[01676] = 1 # uc4e_rezrov_door
}
results {
action:set_partial_screen(61 152 uc20y031.tga 0 -1)
}
flags {
once_per_inst
do_me_now
}
}
puzzle:01677 { # uc20_move_uc20_uc10
criteria {
[01678] = 1 # uc20_uc20_uc10
}
results {
action:assign(01678, 0) # uc20_uc20_uc10
action:dissolve()
action:change_location(u, c, 10, 792)
}
flags {
once_per_inst
}
}
puzzle:01679 { # uc20_move_uc20_uc50
criteria {
[01680] = 1 # uc20_uc20_uc50
}
results {
action:assign(01680, 0) # uc20_uc20_uc50
action:dissolve()
action:change_location(u, c, 60, 360)
}
flags {
once_per_inst
}
}
puzzle:01681 { # uc20_move_uc20_uc40
criteria {
[01682] = 1 # uc20_uc20_uc40
}
results {
action:assign(01682, 0) # uc20_uc20_uc40
action:dissolve()
action:change_location(u, c, 40, 1292)
}
flags {
once_per_inst
}
}
puzzle:01683 { # uc20_move_uc20_uc30
criteria {
[01684] = 1 # uc20_uc20_uc30
}
results {
action:assign(01684, 0) # uc20_uc20_uc30
action:dissolve()
action:change_location(u, c, 30, 1570)
}
flags {
once_per_inst
}
}
control:01678 push_toggle { # uc20_uc20_uc10
warp_hotspot(738, 100, 263, 239)
cursor(forward)
}
control:01680 push_toggle { # uc20_uc20_uc50
warp_hotspot(364, 101, 212, 239)
cursor(forward)
}
control:01682 push_toggle { # uc20_uc20_uc40
warp_hotspot(0, 118, 172, 209)
cursor(forward)
}
control:01684 push_toggle { # uc20_uc20_uc30
warp_hotspot(1313, 120, 238, 217)
cursor(forward)
}
control:01685 pana { # uc20_pana
angle(28.0)
linscale(0.90)
}